Goblins

The goblins in the northern mountains are currently in a civil war, which has been going on for as long as anyone can remember. They also raid the Dwarves, Defdril, and any other traders, for resources. Goblins are forced to raid to survive, as they tend not to have many skills due to their low intellect. When raiding, goblins prefer to set up rudimentary ambushes to take advantage of their natural stealthiness and avoid as much combat as possible due to their cowardliness. The cowardly nature of goblins, combined with their low strength, means most prefer archery and will often turn their backs and flee from a melee combat if they think their opponent is skilled.

There are a few small goblin tribes in New Maktia, who raid for a living and move between caves often to avoid the humans. These tribes have lots of worgs, which they ride into combat on.

Inside caves, to make up for the fact that the space is a lot more constricted, they dig small passageways which few races can fit through. They use these to ambush their foes and to escape combat.

Goblins prefer to live in caves as they can see in the dark, like to hide in the dark, and it provides them with protection from the weather. Goblins are not skilled enough to build their own homes. A lot of goblins are in the mountains north of Newtown, due to the caves, dwarfish tunnels, and the fact that the other races haven't been very effective at pushing them out like the humans were.